What is the Game Art Collective?
We are specialists in the Finnish games industry we offer 1-1 mentoring, online and live courses for those wanting to break into the games industry.
Game Art Instructor
Founder of the game art collective Nick has spent 15 years as a Senior 2D/3D Game Artist and Educator. His previous work places includes Rebellion in Oxford and Digital Chocolate in Helsinki. Experienced in both 2d and 3d projects on the Playstation, PC and mobile. He has trained students that now work in companies that include Supercell, Rovio, Remedy and Frogmind. Currently available for 1-2 hour portfolio consultations and 4-8 week mentoring programs.
Art director at Rovio
Entrepreneur and a seasoned game industry professional with a creative and artistic background. Tatu had worked in different creative and management roles in more than 40 games (mostly for Mobile, iPhone & PC), including well-known brands like Trivial Pursuit, Playman, South Park, Brick Breaker Revolution, Quantum Break for XBox One. Now Tatu is art director at Rovio.
Currently available for 1-2 hour portfolio consultations.
Lead Animator at GrandCru
Experienced with multiple AAA console and PC projects, John has worked on projects great and small, from Aliens Vs Predator to Harry Potter and Pixar’s Rush. Currently working at an exciting mobile games startup in Helsinki, he has branched out to 2D effects, artwork and scripting on top of character animation and cutscenes. Currently available for 1-2 hour portfolio consultations.
3D Environment artist at Remedy Games
Aspiring artist specializing in 3D environment art who stays up to date on the latest trends in game art. Miro has mainly experience of working on PC titles but he has also been a part-time lecturer and is a frequent speaker at industry events. Currently Miro is employed at Remedy games in Helsinki.