Mentoring

Getting into the games industry is both challenging and competitive, we offer portfolio reviews and guidance in the form of our mentorship program. We will breakdown your portfolio and make sure the quality is high enough for the games market.

Mentoring_Image_Mid

 

Student? No problem: 10% students concession is available on 4 week and 8 week Mentorships. Contact for us for details, proof of study is required.

MEET THE MENTORS

Mentoring includes:

  • Personal 1-1 feedback and advice from your mentor using conferencing software
  • Image Paint-over’s provided in JPEG and PSD format
  • Clear breakdown of your current portfolio
  • Scheduling planning for portfolio development

Real Example: Before & After Our Mentoring:

 

3D Character Portfolio Review Clip

Mentor: Senior 3D Character Artist Marcin Klicki (Witcher 3)

 

Individual 2D Animation Critique Clip

Mentor: Senior 2D Animator Daniel Alcaraz (Rovio Games)

 

Individual 2D Concept Art Critique Clip

Mentor: Art Director/Concept Artist Ville Assinen (Remedy/Redhill)

What Should I Put In My Portfolio? We Ask Rovio & Supercell

Student Testimonials

The Game Art Co. mentoring program is an incredible way to bridge that gap which I feel a lot of artists struggle with. It was a great way for me to talk to an industry professional, one on one, and just pick their brains for an hour of their time. I was so fortunate to talk with Marcin Klicki, a senior character artist for CD Projekt Red. The feedback I got back was invaluable, and the advice was exactly what I needed to hear. I would definitely recommend using their services, and I will use them again in the future. Thanks to Nick Sweetman and the Game Art Co. for setting everything up, and making the process so easy.

Santiago Londono-3D Artist

FAQ

What do I need to show when booking a portfolio review or mentorship?

3d & 2d Artists

Please provide prior to the online meeting at least 4-8 examples of finished 2d/3d work that
show a range of your skills. This can be in the form of a portfolio website link or a zip file
containing high quality .PNG or .JPEG images. (Zip files should be under 10MB)

Examples might include:

Character and environment design
Game props
Menu/User interface design
In game video footage
Life drawing to show your level of drawing ability

3d material

Provide good quality renders of your objects include on the image:
The texture
A wireframe render
Triangle count and texture sizes

Please note clearly what you have done on the images if there has been other artists
involved in the project.

Animation

Please provide:

A completed showreel or separate pieces of animation.
Animations can be done in 2d or 3d software please provide a Youtube or Vimeo link.
Total length of examples should be between 30 seconds and 2 minutes.
A short breakdown of the programs you use or are interested in.

Note: Please indicate which game graphics role you want to target your portfolio
when you contact us.

Send links or work to info@gameartco.com

Nick Sweetman is an experienced and skilled game art instructor. As my mentor Nick was pleasant and informative but also strict when it was needed. He inspired me to work harder and I still value his advice.

Our mentors have worked on games titles such as:

Pixars Rush, Trivial Pursuit, Tornado Mania, Minigolf Magic,
Rainbow 6, Crazy Penguin Catapult 2, Playman, South Park,
Brick Breaker Revolution, Aliens Vs Predator and Quantum Break.