Getting into the games industry is both challenging and competitive, we offer portfolio reviews and guidance in the form of our mentorship program. We will breakdown your portfolio and make sure the quality is high enough for the games market.
Consultation by the hour
We offer consulting via an online meeting for an hourly fee. This is best for assessing your needs, giving specific feedback or portfolio reviews.
Please indicate when contacting us if you want Nick, Tatu, John or Miro to review your work. (Review time is 2 hours maximum per client)
Setup your mentoring
Please use the contact form and we will be in touch about setting up your mentoring sessions
4 week tutoring
This works best if you aim for continuous improvement through feedback by our mentors.
- Direct contact with your mentor
- 1 hour live group session per week for 4 weeks
- Paintover PSD’s
- 1 hour 1-1 Personalised structured plan
- Industry Artist Portfolio Review
Still have questions? Get in touch and we’ll happily answer your questions and help you with the ordering process.
Extensive 8 week mentoring
Like the 4 week programme this gives you extensive contact with our mentors to help you improve your skills. Over 8 weeks you can embark on more challenging projects and development goals.
- One-to-one contact with your mentor
- 1 hour live session per week for 8 weeks
- Briefs for developing portfolio
- Access to our network
- Paintover PSD’s
- Portfolio Review
- Personalised structured plan
Student? No problem: 10% students concession is available on 4 week and 8 week Mentorships. Contact for us for details, proof of study is required.
MEET THE MENTORS
Game art specialist with a solid industry background now a game graphics teacher trained in Finland.
Seasoned game industry professional with a creative and artistic background.
Lead animator with an industry background that includes AAA console, PC projects & Mobile.
Senior 3D Environment artist at Remedy Games.
- Personal 1-1 feedback and advice from your mentor using conferencing software
- Image Paint-over’s provided in JPEG and PSD format
- Clear breakdown of your current portfolio
- Scheduling planning for portfolio development
Real Example: Before & After Our Mentoring:
Mentor: Senior 3D Character Artist Marcin Klicki (Witcher 3)
Individual 2D Animation Critique Clip
Mentor: Senior 2D Animator Daniel Alcaraz (Rovio Games)
Individual 2D Concept Art Critique Clip
Mentor: Art Director/Concept Artist Ville Assinen (Remedy/Redhill)
What Should I Put In My Portfolio? We Ask Rovio & Supercell
The Game Art Co. mentoring program is an incredible way to bridge that gap which I feel a lot of artists struggle with. It was a great way for me to talk to an industry professional, one on one, and just pick their brains for an hour of their time. I was so fortunate to talk with Marcin Klicki, a senior character artist for CD Projekt Red. The feedback I got back was invaluable, and the advice was exactly what I needed to hear. I would definitely recommend using their services, and I will use them again in the future. Thanks to Nick Sweetman and the Game Art Co. for setting everything up, and making the process so easy.
Santiago Londono-3D Artist
What do I need to show when booking a portfolio review or mentorship?
3d & 2d Artists
Please provide prior to the online meeting at least 4-8 examples of finished 2d/3d work that
show a range of your skills. This can be in the form of a portfolio website link or a zip file
containing high quality .PNG or .JPEG images. (Zip files should be under 10MB)
Examples might include:
Character and environment design
Menu/User interface design
In game video footage
Life drawing to show your level of drawing ability
Provide good quality renders of your objects include on the image:
A wireframe render
Triangle count and texture sizes
Please note clearly what you have done on the images if there has been other artists
involved in the project.
A completed showreel or separate pieces of animation.
Animations can be done in 2d or 3d software please provide a Youtube or Vimeo link.
Total length of examples should be between 30 seconds and 2 minutes.
A short breakdown of the programs you use or are interested in.
Note: Please indicate which game graphics role you want to target your portfolio
when you contact us.
Send links or work to email@example.com
Nick Sweetman is an experienced and skilled game art instructor. As my mentor Nick was pleasant and informative but also strict when it was needed. He inspired me to work harder and I still value his advice.